Debug
If you know how to use it, it is extremely useful.
Entity Manager
Entity Manager.
Entity Count
The current number of loaded entities.
Filtering Options
Entity Name Filter
- Filter Entity List by entity name.
Radius Filter
- Filter Entity List by entity distance from player
- Sets the filter radius
- Range: 0 ~ 100
Type Filter
- Filter Entity List by entity type
- Columns: 2-5 columns display options
Available Types:
- AOE
- ActivityInteractGadget
- AirflowField
- AmberWind
- AttackPhyisicalUnit
- Avatar
- BlackMud
- Bullet
- Bush
- Camera
- Chest
- CoinCollectLevelGadget
- CustomGadget
- CustomTile
- DangerZone
- DeshretObeliskGadget
- DropItem
- EchoShell
- ElemCrystal
- EnergyBall
- EnvAnimal
- EnviroArea
- Equip
- EyePoint
- Field
- FishPool
- FishRod
- Foundation
- Gadget
- GatherObject
- GatherPoint
- Gear
- GeneralRewardPoint
- Grass
- HomeGatherObject
- Level
- Lightning
- MPLevel
- MiracleRing
- Monster
- MonsterEquip
- MpPlayRewardPoint
- NPC
- NightCrowGadget
- None
- OfferingGadget
- PlaceHolder
- Platform
- PlayTeam
- Projector
- QuestGadget
- RemoteAvatar
- RewardPoint
- RewardStatue
- RoguelikeOperatorGadget
- Screen
- SealGadget
- SpeedupField
- SubEquip
- Team
- Timeline
- TransPointFirst
- TransPointFirstGadget
- TransPointSecond
- TransPointSecondGadget
- Tree
- UllnteractGadget
- Vehicle
- ViewPoint
- Water
- WidgetGadget
- WindSeed
- Worktop
Spawner
Only available in Bkebi
Spawn tools or mobs. Note: Most tools cannot interact and mobs cannot be killed. In CO-OP Mode, only visible to you.
Spawn Options
- Spawn Gadget: Use set ID from GM Handbook Items
- Spawn NPC: Use set ID from GM Handbook Items
- Spawn Monster: Use set ID from GM Handbook Monsters
Entity List Controls
- Group by Type: Sort by type instead of displaying all on one page
- Show Empty Types: Display types without entities
- Show Only Oculi: Filter to show only Oculi
Bulk Actions
- Teleport: Closest: Teleports to the closest entity
- Teleport: Farthest: Teleports to the farthest entity
- Summon All: Teleports all entities to self
- Banish All: Banish all entities to y=0
Copy Options
- Copy All Details: Copy all entity details
- CSV Friendly: Comma separated format without coordinates
- Include Headers: Option to include headers in export
Per-Entity Actions
- T: Teleport to this entity
- S: Teleport entity to self
- B: Banish entity to y=0
- C: Copy entity details
- E: Copy to ESP Custom Filter
- ConfigID: Copy the ConfigID
- RuntimeID: Copy the RuntimeID
Position
Position-related debug features for the avatar.
⚠️ Warning: Serious crashes may occur when using this feature.
Scene Information
- Player Scene ID: Current scene ID of the player
- Map Scene ID: Current scene ID of the map
Position Types
- Avatar Position: Current position of the avatar
- Relative Position: Position relative to reference point
- Level Position: Position within the current level
- Teleport Position: Set target location for teleportation
Teleport Options
- Map Teleport: Teleports the player to the ground at specified location
- World Teleport: Direct teleportation to designated area
Note: This function is currently not working in the current version
Ground Information
- Ground Position Info: Information about ground position
- Ground Normal: Position equivalent to general ground level
- Checked Position: Current character position verification
Note: Y-values cannot be detected
- Raycast Length: Set the length for raycast detection
Copy Options
- Copy Position: Copy current avatar position
- Copy All Info: Copy all position-related information
- Copy as JSON: Copy position info as JSON with random name
Map Manager
Show waypoints info.
FPS Graph
Show FPS Graph.
💡 (avg) is the average FPS.
Lua Executor
Lua Executor.
Lua File Path
Set the path of the Lua file to be executed.
Execute
Execute the set Lua file.
Packet Sniffer
Built-in packet capture tool.
Pipe name
Set the pipe name for data exchange with another process with the same pipe name.
- If using PacketSniffer, use the default
genshin_packet_pipe
. - For detailed usage, please see PacketSniffer.
Capturing
Enables capturing game packet information and sending to pipe.
Manipulation
The packets are modified and sent to the game through the pipe.
May cause increased game lag.